Accessibility
Accessibility Statement
Last updated: August 2, 2026
SwanSky Creatives LLC wants ReignFree Trivia to be playable by as many people as possible. We are working toward the Web Content Accessibility Guidelines (WCAG) 2.2, Level AA as our target standard.
We do not claim full conformance today. ReignFree is an early-stage product and parts of it are still being remediated. This page describes where we are, honestly.
What works today
- Semantic buttons and links throughout gameplay, with visible focus rings.
- Accessible names on icon-only controls such as the mute and menu buttons.
- Screen-reader status announcements for answer correctness, score changes, and round/buzz state.
- Answer tiles expose their state (selected, correct, incorrect, locked) in their accessible name, so the outcome is not conveyed by color or position alone.
- Answer feedback shows a text label plus an icon glyph (✓ / ✗) and is announced once, as a single sentence, to screen readers.
- Share, download, QR, report, and admin action buttons have explicit labels, and long-running actions report a busy state.
- Correct and incorrect answers are marked with text and icons, not color alone.
- Animations and non-essential motion respect your system "reduce motion" setting.
- Background music can be muted from the in-game header.
- Touch targets on primary controls are sized for comfortable tapping.
- Reporting, billing, and account-deletion dialogs are built on keyboard-and-screen-reader-tested dialog primitives with focus trapping and Escape to close.
- The announcement and labelling logic itself is covered by unit tests, so a copy change cannot silently remove a screen-reader cue.
Known limitations
- Timed questions: multiplayer rounds use a shared countdown. There is currently no per-player option to extend or pause it, though hosts can choose longer question durations. We plan a host-side accessibility option for extended timing.
- Fast-paced modes (Reign Recall buzz-in, Reign Run) depend on quick input and may be difficult for some players; Pass & Play and solo modes are untimed alternatives in more places but not everywhere.
- Some decorative game visuals and generated share cards have limited text alternatives. Downloaded share images contain text that is not machine-readable.
- Reign Run's animated track is primarily visual; progress is announced as text, but the terrain and token motion are not described in detail.
- Color contrast has not been fully audited on every gameplay theme, and category-driven backdrops can reduce contrast on some themes.
- We do not yet run automated accessibility testing in our build pipeline. Checks today are manual, plus unit tests over the accessible-name and announcement helpers. Adding route-level automated checks is on our list.
- AI-generated question text is user-directed content and its wording is not accessibility-reviewed before play.
Assistive technology
We test primarily with keyboard navigation and mobile screen readers on recent versions of Chrome, Safari, and Android. If your setup behaves differently, please tell us — it helps us prioritize.
Report a barrier
Email support@reignfree.dev with the subject "Accessibility". Please include the page or game mode, what you were trying to do, and the device, browser, and assistive technology you were using. We aim to respond within five business days and will tell you what we can fix and when.
Ongoing work
Accessibility work is tracked alongside our other product work and this page is updated as items ship. If something here becomes inaccurate, report it and we will correct it.